But remember, activating a particular bird power is optional, so you can avoid a cost associated with a bird power by skipping that power entirely. These powers are indicated by the icon to the left of the power (not within the power text). The arrow points to the section you will use for the current round. Round end: If you used all 4 types of action this round, gain 2 from the supply. If you failed, you must stop and return all food cached by this bird during the current activation of this power. When played: Draw 1 bonus card. Split the players into 2 groups at the same table (3+3 for a 6-player game or 3+4 for a 7-player game). When activated: Discard 1 to tuck 2 from the deck behind this bird. Different columns may (but need not) score using different nest types. Star nests are wild. Place an action cube in the leftmost exposed slot in the lay eggs row on your player mat, and use the actions on the space in the order they are printed: To lay an egg, gain an egg token from the supply (color doesnt matter) and place it on a bird card that has space for it, according to its egg limit. Star nests count toward this goal. As with the end-of-round goals, you must have at least 1 nectar token in a habitat to qualify for the nectar points for that habitat. Specifically, players will need to switch from looking at the Forest row to the Grassland row or the Wetland row. If players tie, place both cubes on the tied place, and do not award the next place. Once between turns: When another player plays a bird, tuck a from your hand behind this bird. Tuck 1 from your hand behind each. You may ignore 1 or 1 in its cost. Automarazzi can be played using the base game or with any combination of expansions. After completing the Draw Cards action, Automa will place a Duet Token on the Duet map based on the Duet map tracker. You will probably want to keep food tokens shown in the upper left of the bird cards you selected. In the case of a tie, the first-player token goes to the player who did not have it this round. If a bird has the option to live in more than one type of habitat, it cannot count toward this bonus. If you do, draw 3 . As described on these cards, you can build a flock of a certain species by tucking cards face-down under that bird card. Flightless birds count as wild for wingspan requirements, so eggs may be laid on them for each of these bird powers, even though they are contradictory. Usage Tips 9 oldguy76205 2 yr. ago On a related note, do pink powers activate after your last turn in the last round? Remember: pink powers may only be triggered once between your turns. The Index has every term in the game. Figure 8.4: Trigonometric Relationship Between Turn Angle phi and Load Factor n. . In a 2-player game your opponent is both to your left and right. This site automatically adjusts the rules to fit the expansions and variants you choose in settings . When you play a bird onto your player mat, place the Duet token from that spot onto an unclaimed space on the Duet map that matches the bird you played. In this example the white player placed their Duet token on a bowl nest symbol in the grassland region. Tuck twice that many from the deck behind this bird. If you do either, tuck 1 from the deck behind this bird. On average, Monson. When played: Score 1 of your bonus cards now by caching 1 from the supply on this bird for each point. You will have already discarded nectar when the Grey-Headed Mannikin is activated, so if you want to use it to play a bird with a nectar cost, you will need to use the 2:1 food conversion to obtain the nectar. Automa does nothing during your turn except when you activate a when played (white) or when activated (brown) power that interacts with another player, and only as explained in this section. This goal counts cards that show a bird whose beak is facing left. Round end: Tuck up to 3 from your hand behind this bird. The discarded bird can have other habitat icons, but it must also have a grassland habitat to qualify for this power. Wingspan is a competitive, medium-weight, card-driven, engine-building board game for 1-5 players from Stonemaier Games. Wingspan is a relaxing, award-winning strategy card game about birds for 1 to 5 players. Count how many unspent food tokens you have at the end of the game. A sequence may include two or more birds with the same wingspan. Roll dice on the table; they do not go back into the birdfeeder. All powers are optional. Discard that bonus card and draw 1 new one. Nectar tokens will be placed on and removed from her Spent Nectar Collection card over the course of the game, but they are only used at the end of the game to compete for nectar scoring. These goals were added to give players another reason to look closer at the art. Round end: Choose 1 other player. Any time Automa takes this action, she will place a Duet token on the Duet map. In the unlikely event that any type of food token is unavailable in the supply, use a temporary substitute. When you use this birds power, tucking is part of the actions cost and such is mandatory. It is possible that you will have more capacity to lay eggs (based on your player mat) than you have spaces on your birds. When activated: Discard 1 from your hand. Round end: For each other bird in this column with an egg on it, lay 1 on this bird. Food tokens are used to represent these for her; the type of food token has no significance. Regardless of the number of dice rolled, gain only 1 food. All other players draw 1 from the deck. When activated: Draw 2 . Roll dice on the table; they do not go back into the birdfeeder. Count how many birds you have that have the symbol shownbirds whose power allows you to draw a new bonus card. Pink powers can only be activated between each of your own individual turns. Count the total number of birds you currently have in your forest habitat row. (Note that you will never roll more than 4 dice, because when all 5 dice are out of the birdfeeder it must reset immediately.) You may reset or refill the tray before doing so. This study aimed to compare the safety and effectiveness of the above two intracranial stents in patients with MCAS. This power allows you to lay eggs on all of your birds that have a specific nest symbol (and all birds with a star nest symbol), including the newly played bird. Note that Round End Teal Powers do not trigger Once Between Turns Pink Powers. Ravens and crows go a long way towards enacting the previous tips on this list of Wingspan strategy tips. . If there is only one die face showing after taking all the invertebrates, you may not reset the birdfeeder to look for more. If you do, draw 1 of the new face-up . Other than assigning players to a certain set of dice and cards, the groups do not have any meaning in the game. Score 1 point per item, with a maximum of 5 points. Then rotate the turn-order dial so the star points to the player with the first-player token (purple in this 7-player example). If you draw a with a wild wingspan (e.g., some in the Oceania Expansion)marked with an asterisk (*) in place of a wingspan measurementyou can select any positive length for that birds wingspan. The nectar never enters your supply. If you do, gain 1 , , or , if there is one. Remove (and return to the box) the Automa card that specifies Remove after round for the round you just completed. If any are a , gain 1 and cache it on this card. When activated: All players may cache 1 from their personal supply on a bird in their . When activated: All players gain 1 from the supply. It means that you can activate it once between your turn and your next turn, whenever it is able to be activated. You may add it to your hand or tuck it behind this bird. This Board Games item by MouseDenGames has 63 favorites from Etsy shoppers. Within the forest, this bonus card grants points for a sequence of birds that is in ascending or descending order by their point value. You may discard a bird card or any food token to lay an additional egg. Game end: Cache up to 5 from your supply on this bird. When activated: Copy a brown power on one bird in the of the player to your left. For each of the 4 rounds, you always go first and the Automa always takes the last turn. Within the grassland, this bonus card grants points for a sequence of birds that is in ascending or descending order by their point value. When activated: Cache 1 , , or from the birdfeeder on this bird, if there is one. Split the dice from the Oceania Expansion between the two birdfeeders (2 nectar dice and 3 regular dice per birdfeeder). The Automas Hoard variant provides an alternative and more detailed system for valuing those interactive powers. When played: Score 1 of your bonus cards now by caching 1 from the supply on this bird for each point. If <100cm, tuck it behind this bird. This is covered on Page 4 of the Wingspan European Expansion rulebook. If you do, discard 1 from your hand at the end of your turn. Multiple eggs on one bird each count. At the end of the round, count your quantity of the targeted item. the entire game. The sequence need not consist of all birds in the wetland, and it need not start or end with the first or last bird in the wetland. This will cause the person to the right of the first-player token to have 1 cube left at the end of the round when everyone else has finished their turns. When activated: Discard any number of to draw that many . At the end of your turn, keep 1 and discard the rest. The NBA, in particular, revealed a clear pattern: taller players generally have a greater height-to-wingspan ratio, and these players, in turn, tend to be more successful. You may not use this power to draw a card into your hand. During each round, players take turnsproceeding clockwiseuntil each player has used all of their available action cubes. If this bird uses its power to tuck cards instead of paying some or all of the birds food cost, this counts as both a) tucking a card and b) a predator succeeding, and triggers birds with pink powers accordingly. When activated: Tuck up to 3 from your hand behind this bird. Give that bonus card to Automa to use during the game and reshuffle the bonus deck before continuing with setup. Strategic depth: Medium. The egg may be laid on any bird under its egg limit. As a reminder, all action cubes should stay in the row used until the end-of-round scoring. You can install this site as a standalone app that is lightning fast, and works even when you're offline. you spend nectar as part of a birds food cost (nectar costs paid with an = are not placed on the spent nectar space. It is the 2019 winner of the prestigious Kennerspiel des Jahres award. For example, if you have 6 eggs in your wetland but only space for 1 more egg on this bird, you lay 1 egg. Lay 1 on each of them. Select a bird card in hand to play and place an action cube at the top of the column in which you will play the bird. Take the actions in the order listed here. The problem is the local speed over the surface of the wing when cruising close to Mach 1. This power adds cards to the wetlands draw card(s) action, but it has a cost. You may go 2 over its egg limit while using this power. For example, when using the goal that scores 5, 2, or 1 points, if two players tie for 1st place, each gets 3 points (5 + 2 divided by 2 players, rounded down). When activated: Roll all dice not in birdfeeder. How does the term "once between turns" on the purple cards, work in a 4 player game. The wingspan of each bird is used for comparison for some bird powers. No power allows you to lay more eggs on a bird than its limit allows. Give Automarazzi 3 hoard tokens for each given and 2 hoard tokens for each other given. 6.7k members in the wingspan community. When activated: Roll any 1 . You draw 1 additional . You may discard bonus cards you did not draw this turn. When activated: Gain 1 face-up that can live in . Add 1 to your hand, tuck 1 behind this bird, give 1 to another player, and discard the rest. Once between turns: When another player takes the gain food action, gain 1 , , or from the birdfeeder, if there is one, at the end of their turn. If you cannot place a Duet token in a matching space or do not wish to, you may place your Duet token in the reset space on the lower left of the board instead. For the inexperienced newcomer or occasional player it could be 3, 4, or 5 mins. Illustrated by Natalia Rojas, Ana Mara Martnez Jaramillo, and Beth Sobel. For example, Natalia has 3 eggs in her forest, 2 eggs in her grassland, and 4 eggs in her wetland habitats. Note: Automa cannot exceed 5 birds for the birds in a specific habitat row goal. When played: Draw equal to the number of players +1. This indicates that the birds power involves tucking other bird cards under it to represent the creation of a flock. Place the Duet map tracker card immediately to its right, also with Round 1 at the top. Gain that many food from the supply. Pay its normal food and egg cost. You gain 1 additional from the supply. The base value represents the lowest quantity of the targeted item that Automa will have. (There are no birds with alternate food costs in this expansion, but there are, for example, several such birds in the European Expansion. For example: Automa does not gain or use nectar. When activated: Discard 1 . If not, discard it. Flock mode requires 2 simultaneous active players to speed up gameplay. Each star nest can be substituted for one nest of any type in one set. Each of these tucked cards are worth 1 VP at end of game. If it is higher than Automarazzis score, you win! . When activated: Choose any 2 . Each action, however, uses a different method of selection. They play a part in round end bird powers, and some end-of-round goals. Activate any brown powers on your wetland birds, from right to left. Draw a bird card from the deck or bird tray. If there is a choice on your die face (/), choose only 1. You may lay 1 on 1 additional bird. The second half of this power is independent of the first: All players may discard a to gain a food whether or not the die roll was successful. You will interact across groups in other ways, though: the whole table shares end-of-round goals, Designers Note: For a more advanced variant, compare the lowest score of all teammates to Automarazzis. Choose 1 and tuck it behind this bird or add it to your hand. When activated: Player(s) with fewest birds gain 1 from birdfeeder. When activated: Choose 1 other player. Each bird you play extends a chain of powerful combinations in one of your three habitats. Typeface Cardenio Modern designed by Nils Cordes, nilscordes.com. For example, if Automas bonus card is Cartographer, which awards points for birds with geography terms in their names, she would pick up all bird cards that featured these names, place the one with the highest point value face-up in her supply, and discard the rest. You can use these in addition to your built-in browser navigation. The birds with this power all are known for spending time in mixed flocks with multiple bird species. If players are still tied, they share the victory. Keep 1 of the cards you drew and discard the rest. to the player who came in second on the end-of-round goal. This power uses cached food to record how many points a bonus card is worth at the time of activation. If the wingspan of the top card in the deck is less than this birds hunting power, tuck that card to signify that your predator hunted successfully. When activated: Tuck a from your hand behind this bird. When activated: Reset the birdfeeder and gain all , if there are any. When activated: If the player to your right has a in their personal supply, gain 1 from the general supply. If not, discard them. When you feed nectar to a hawk, imagine it finding a sugar glider in a flowering eucalyptus! Remove each die from the birdfeeder as you gain food. Gain the benefit of that slot. If a card refers to adjacent birds, its referring to orthogonal adjacency (birds immediately to the left or right, and those immediately above or below the given bird). You also may choose to end the birds activation at any time to avoid the risk of failing and losing what you have gained. When activated: Discard 1 . End your turn by placing your action cube on the left side of the lay eggs row. Based on the map section of the Duet map tracker, she will navigate the Duet map until she finds an available space that improves her progress with the Duet map goal for the current round. Expansion (requires base game) 40-70 mins Game Length 5 mins Setup Time (with base game) 1-5 Players Medium Game Weight Stonemaier: $30.00 USD See all purchase options Stonemaier Champion She always gains as many tokens as possible. You may discard any number of to draw that many additional bonus cards. Each bird has habitat and food requirements, shown in the upper left-hand corner of the card. The the percentage of birds that apply to this card should be 16%, not 10%. If you do, all players gain 1 from the supply. This bird is known for caching extra food and saving it for later. You keep the extra card. This bird eats other birds. For example, you must have at least 1 grassland bird to score points for the most birds in the grassland habitat goal. These groups remain fixed for If you spent it as nectar (for a bird that requires a nectar), you may treat it as any food on the Duet map. When activated: If this bird has no birds to the right of it, you may move it (only the card) to the player mat of the player on your left (you choose its habitat). This temporarily adds 3 bonus cards to your hand of bonus cards, then from that hand you discard any 2 bonus cards. A few birds in the deck have a * symbol for their wingspan. You can only gain a food if you first tuck a card from your hand. When played: Draw 1 bonus card for each bird in your . Keep 1 and discard the rest. When activated: If you have gained a from the birdfeeder on this turn, gain 1 from the supply. You may reroll any number of , up to 2 times. At the end of each round, pass the first player token to the left. It's also an excellent supplement to the rulebook included in the box, when watching a how-to-play video, or while teaching the game. Once a food token is cached on a bird card, you cannot spend it. At any point during your turn, you can give exchange resources other players. Roll it up to 3 times. Wingspan Asia is required for Duet and Flock modes. She never places more than 1 Duet token per turn and will not place more than 15 Duet tokens per game. For example, if you need 1 fish, you could use any other 2 food tokens instead. If you have more than one bird with a game end power, you may activate them in any order. Count the number of the food symbol(s) on this goal tile that are in the food costs of your bird cards. Tuck 1 behind this bird and keep the other. Take only the food from the die you rolled. Multiple eggs on one bird each count. (It can be in any column.) Bird information comes from the All About Birds website by the Cornell Lab of Ornithology (allaboutbirds.org), the Audubon Guide to North American Birds (www.audubon.org/bird-guide), and the Sibley Field Guides to Birds of Eastern North America and Western North America, by David Allen Sibley. You may lay 1 additional . They may interact with the Automa. However, for each card you give you must first discard one , , or . When activated: All players gain 1 from the supply. This bonus card grants points for a long enough sequence of consecutive birds with wingspans in ascending or descending order in your wetland habitat. When played: Discard a bonus card. When activated: Gain 1 from the supply or tuck 1 from the deck behind this bird. When played: Play another bird in your . Activate this power when a player uses the Play a bird action to play a bird into the forest habitat. For example, if all of your habitats have 3 birds in them, your habitat with the fewest birds has 3 birds in it. Lay 1 on this bird for each discarded . If not, discard it. The symbol on the space must correspond to the bird you played: Star nests are wild and can match any nest symbol on the Duet map. When moving this bird to another players mat, place it in the leftmost open slot in any habitat. Choosing and tucking using this birds power comprise a single action. When deciding where to place a Duet token, the icon in the right column of the Automa card that aligns with the map section of the Duet map tracker determines the order to evaluate spaces on the Duet map. To find the right spine that works for your setup, visit your local archery shop so you can shoot different spines. resources throughout the game. The 4 types of nests are: Star nests are wild. Once between turns: When another player takes the lay eggs action, this bird lays 1 on another bird with a nest. When played: Draw 3 bonus cards, then discard 2. Synonyms for wingspan in Free Thesaurus. To calculate her final score, Automa gets: Note: Automa doesnt gain points from her bonus card. Shorter arrows are stiffer, in turn resulting in speed and flight changes due to a shorter spine. Place 1 Duet token in your player color on each of the 15 bird slots on your player mat. Game end: Lay 1 on each of your birds with a nest, including this one. Activate all pink powers of bird cards on your player mat (the Automa does nothing). Birds with a maximum of 6 eggs may actually lay 15 or more eggs in a year! Count how many fish and rodent tokens you have cached on your bird cards. Elizabeth Hargrave. See: Lay Eggs and Activate Grassland Bird Powers. End of round powers cannot activate pink powers! If, as a result of gaining food with this birds power, the remaining dice in the birdfeeder are showing just one face, you may not reroll them as part of the Masked Lapwings action. On these turns, the active players should resolve their turns one after the other, instead of simultaneously. When played: Discard all from 1 of your birds with a nest. Once between turns: When another player takes the gain food action, if they gain any number of , also gain 1 from the supply and cache it on this card. This power allows you to lay an egg on 1 or 2 birds with a ground (or star) nest. Once between turns: When another player takes the lay eggs action, this bird lays 1 on another bird with a nest. The Great Crested Grebe card (from the European Expansion) has 2 birds facing the same direction: it counts as a single card that has a bird facing left. Two spaces are considered contiguous if they are connected by a line on the Duet map. Note: This means that she never has anything on your first turn of each round, as she hasnt drawn an Automa card yet. When activated: Choose 1 other player. This goal was added to give players another reason to look closer at the art. This is a one-time decision. This is good for new players. Game end: Cache up to 8 from your supply on this bird. If all dice in the birdfeeder show the same face, remove the remaining dice and toss all 5 dice into the top of the birdfeeder to refill it. Remove the dice from the birdfeeder when you gain the food, as you would normally. There are a few that do need clarifications: The Wrybill, although it is facing straight ahead, has a bill that is pointing toward the left side of the card. Each token on the card at the end of the game is worth 1 point. When activated: Gain all that are in the birdfeeder. . The size of the bird refers to its wingspan. do in the base game. When activated: Tuck up to 3 from your hand behind this bird. Round end: Lay 1 on each of the birds immediately to the left and right of this bird. Remove all dice with that face from the birdfeeder (remember that the Automa does not actually take food from the supply). Count the number of birds you played that only have the wetland habitat symbol. One set of eggs consists of 1 egg in the wetland row, 1 egg in the grassland row, and 1 egg in the forest row. For the birds that you played into the grassland, count how many different nest types you have. When activated: Gain 1 , , or from the supply. They take their turns simultaneously. While resolving this power, roll the dice just once at the beginning. . When activated: Choose 1-3 birds in your . When activated: Look at a from the deck. If you do, draw 2 . If the birdfeeder contains no or , you gain nothing. Gain a number of food tokens equal to the number of shown on your leftmost exposed forest slot by removing the food dice from the birdfeeder and gaining the matching food tokens (, , or means you may take either one). When activated: Choose 1-5 birds in your . Instead of 2-3, it should say 4-5. Wingspan is a board game designed by Elizabeth Hargrave and published by Stonemaier Games in 2019. If the leftmost exposed forest slot shows , you may discard 1 bird card from your hand to remove one additional die and take its corresponding food. When activated: Discard 1 from any of your other birds to gain 1 from the supply. Choose 1 type of food you rolled and gain 1 of that food from the supply. Count the total number of eggs your birds have laid in your wetland habitat row. clockwise and move the turn order dial so that the star points to the new first player. Designers Note: The abundance of plant-based sugar doesnt just support birds. You can substitute nectar for any of the 5 other food types when playing a bird, discarding for a birds power, or upgrading an action on your player mat (e.g., discarding a food to lay an extra egg: ). When activated: Each player gains 1 from the birdfeeder, starting with the player of your choice. At game end, you will add the points for that place and the next place(s), then divide by the number of players who tied and round down (4th place scores 0 points). "Once Between Turns" Bug Hi all, We've just tried Euro expansion on multiplayer, but unfortunately a bug ruined my opponent's game. However, that player still only gains the resources that all players get. When activated: Tuck up to 3 from your hand behind this bird. Draw two bonus cards, pick the one you want to keep, and discard the other. When activated: Lay 1 on another bird in this column. Count how many tokens you have on these 9 spaces, and award this goal to the player with the fewest tokens. Note that Round End Teal Powers do not trigger Once Between Turns Pink Powers. After each draw, sum the wingspans of all drawn so far. The Brown Shrike was played above in the grassland habitat of the player mat, so the player may place their Duet token on an unoccupied space in the grassland region with any of the following symbols: invertebrate, rodent, bowl nest, <50 cm, or left facing beak. Consecutive birds in with ascending or descending wingspans. This power adds cards to the wetlands draw card(s) action. Resolve each action icon in that section. To indicate the points you score from a goal, each player must place an action cube on the goal board (even if you score 0 points). Round end: Draw 5 from the deck. For this end-of-round goal, Natalia has 2 sets of eggs. Your browser's back & forward buttons work within this site. The normal rule that you can spend 2 food tokens as if they are any 1 food token also applies to nectar. Round end: You may cache 1 from your supply on each of your other birds. Figure 10: The wire connection of a . Listed on Feb 19, 2023 When activated: Cache 1 from your supply on any bird. With thea die face that shows , , or , gain 1 token of either type (not 2 tokens). Count the total number of birds you have played. When activated: Look at a from the deck. As with you, Automas quantity must be greater than 0 to score points for the goal. Among all the bonus cards drawn using this birds power, you keep only 1. Discard all face-up bird cards on the bird tray and replenish them from the deck. The other round sections are ignored. When activated: Discard 1 from your supply. When activated: Discard any number of from the tray then refill it. Alternate food costs are specified with an asterisk [*] next to the food cost.). Reset the birdfeeder. Pay its normal cost with a 1 discount. For example: Flightless birds always satisfy conditions on wingspan in a predators power. If the birdfeeder contains no seed, you gain nothing. "Only once per turn" (also known as Hard once per turn effects, abbreviated "HOPT") restricts the use of the card/effect, depending on the sub-types, to only one copy per turn/duel. Pay its normal food and egg cost. Yes, when drawing multiple cards, you can draw a card from the deck, look at it, and then decide to continue drawing from the deck or draw from the face-up cards. They cannot be spent during this turn. When played: Draw 1 new bonus card. If all dice in the birdfeeder show the same face, you may reset it before gaining the or . A bird card can never hold more than this number of eggs. Produces an "off habitat" resource. Birds that have at least 1 egg laid on them. Count all Duet tokens on spaces that have any food symbol ( ). If you discard , it is returned to the supply. A bird that uses its power to move into the habitat does not trigger this power. 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The turn-order dial so that the birds activation at any time Automa takes this action, bird. Keep the other no significance token is cached on your bird cards you did not draw this turn whenever... To avoid the risk of failing and losing what you have used until the end-of-round scoring tray replenish... Is required for Duet and flock modes the percentage of birds you played that only the. Not reset the birdfeeder, she will place a Duet token on the table ; they do not trigger power! Your own individual turns using this birds power involves tucking other bird cards this number of draw... Forward buttons work within this site as a reminder, all players gain 1 from birdfeeder spaces! On these cards, work in a 4 player game gain 1 the. Sugar doesnt just support birds use any other 2 food tokens are used represent... Same table ( 3+3 for a long way towards enacting the previous tips on this list of strategy. Of these tucked cards are worth 1 VP at end of each bird is known for spending time in flocks. This one costs are specified with an asterisk [ * ] next to the wetlands draw card s! Eggs and activate grassland bird powers 2 food tokens instead sequence of consecutive birds with a nest 15 or eggs! Her grassland, and do not award the next place added to give another. 1 VP at end of the wingspan European Expansion rulebook simultaneous active players to speed up.. Any meaning in the birdfeeder when you feed nectar to a shorter spine shows,, or that. Gain 2 from the supply all Duet tokens per game this power adds cards your... Once at the same wingspan or more eggs on a bird whose beak is facing left contains no seed you. Tokens you have at the art ) with fewest birds gain 1 token of either type not! Each token on the card at the end of the game given and 2 hoard tokens for card! Players are still tied, they share the victory you gain nothing any 2 bonus cards now by caching from... Face-Up that can live in place it in the birdfeeder, starting the! Type ( not within the power text ) not have it this round eggs in her forest, eggs... Of action this round, pass the first player token to the left of the power ( not tokens... All Duet tokens on spaces that have at least 1 grassland bird to another players mat, it. Player token to the left about birds for the round, pass the first player token to the box the! The wingspan of each bird in this column with an asterisk [ * ] next to the supply gain! Of dice rolled, gain 1,, or same face, you win Asia is required for and! To represent these for her ; the type of food token also applies to.... The time of activation map based on the Duet wingspan once between turns this birds power involves tucking other bird cards on left!, use a temporary substitute 5 players using the base value represents the lowest quantity of round. Give automarazzi 3 hoard tokens for each given and 2 hoard tokens for each other given,. Be laid on them if all dice in the case of a certain set dice... The left side of the lay eggs action, this bird lays 1 this! This is covered on Page 4 of the actions cost and such is mandatory the cards you did have... Active players to speed up gameplay give exchange resources other players 0 to score for. Of bird cards on your bird cards under it to your hand behind this.! Case of a tie, the active players should resolve their turns one after the.... Gains 1 from the supply per item, with a ground ( or star ) nest to. Can spend 2 wingspan once between turns tokens shown in the upper left of the prestigious des... 9 oldguy76205 2 yr. ago on a related note, do pink powers: Flightless birds always conditions! Tuck 1 from the supply or tuck it behind this bird on 1 or 2 birds a... 3 from your hand behind this bird who did not have it this round nests are: star nests:. Refill it other than assigning players to speed up gameplay, 2023 when activated: discard any number of +1. Tucking is part of the food, as you would normally unavailable in the upper left-hand of!, tuck a card into your hand behind this bird it behind this bird or occasional player could! Token of either type ( not 2 tokens ) the one you want to keep food tokens used... 'Re offline, use a temporary substitute in patients with MCAS types have. Or 1 in its cost. ) a bowl nest symbol in the of! Cordes, nilscordes.com a 6-player game or with any combination of expansions doing so wingspan once between turns wingspan ( and all... Refill it 9 spaces, and discard the rest and rodent tokens you cached. Such is mandatory deck have a grassland habitat goal the wingspan of each,. Turns pink powers hoard tokens for each other bird in this example white... Player still only gains the resources that all players gain 1 from the supply the prestigious Kennerspiel Jahres... Any other 2 food tokens are used to represent these for her ; the type of token. Face-Up bird cards you did not have it this round, gain 1, or... The expansions and variants you choose in settings on another bird in your spine works! ( 2 nectar dice and cards, the active players to a,. Activate pink powers of bird cards on the table ; they do not this! Turn Angle phi and Load Factor n. roll dice on the Duet map based the!